Technical Artist (Games)
JOB RESPONSIBILITIES
- Work closely with different departments to ensure the seamless integration of artistic elements and technical functionality
- Support art content production by advancing art pipelines, workflows, and methodologies
- Handle asset optimization, integration, performance profiling, and validation
- Develop tools and processes that facilitate content authoring with an emphasis on user experience, quality, and productivity
- Assist with asset creation or re-invention in domains outside your area of expertise if needed
- Create and maintain technical documentation
- Performing any other works which may be assigned from time to time
- Performing and responsibilities are compliance with regulations and internal audit processes
JOB & SKILLS REQUIREMENTS
- At least 1 year of experience as a technical artist
- A passion for games, an interest and awareness in the latest trends, tools, technology, and approaches in creating content
- Proficiency in Photoshop, Blender, Maya, and Unreal Engine
- An artistic eye and a solid understanding of the art pipeline
- Basic understanding of 3D concepts (meshes and UV mapping)
- Basic knowledge of texture creation
- An understanding of particle systems, optimization, profiling
- Ability to build and integrate particle effects using custom shaders
- Knowledge of version control software
- Interest in – shader development, pipeline and tool development, VFX / particles, and real-time physics simulations
- Fairly proficient in scripting and coding
- Strong time management and problem-solving skills
- Effective communication skills both Thai and English
Related
Pipeline Engineer
August 22, 2025
Similar post
2D Animator
August 22, 2025
Similar post
Crowd Artist
May 23, 2025
Similar post
Report job